// DeflaterOutputStream.cs
//
// Copyright (C) 2001 Mike Krueger
//
// This file was translated from java, it was part of the GNU Classpath
// Copyright (C) 2001 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library. Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
//
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module. An independent module is a module which is not derived from
// or based on this library. If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so. If you do not wish to do so, delete this
// exception statement from your version.
using System;
using System.IO;
namespace Plupload.PngEncoder {
///
/// A special stream deflating or compressing the bytes that are
/// written to it. It uses a Deflater to perform actual deflating.
/// Authors of the original java version : Tom Tromey, Jochen Hoenicke
///
public class DeflaterOutputStream : Stream {
#region Constructors
///
/// Creates a new DeflaterOutputStream with a default Deflater and default buffer size.
///
///
/// the output stream where deflated output should be written.
///
public DeflaterOutputStream(Stream baseOutputStream)
: this(baseOutputStream, new Deflater(), 512) {
}
///
/// Creates a new DeflaterOutputStream with the given Deflater and
/// default buffer size.
///
///
/// the output stream where deflated output should be written.
///
///
/// the underlying deflater.
///
public DeflaterOutputStream(Stream baseOutputStream, Deflater deflater)
: this(baseOutputStream, deflater, 512) {
}
///
/// Creates a new DeflaterOutputStream with the given Deflater and
/// buffer size.
///
///
/// The output stream where deflated output is written.
///
///
/// The underlying deflater to use
///
///
/// The buffer size to use when deflating
///
///
/// bufsize is less than or equal to zero.
///
///
/// baseOutputStream does not support writing
///
///
/// deflater instance is null
///
public DeflaterOutputStream(Stream baseOutputStream, Deflater deflater, int bufferSize) {
if (baseOutputStream == null) {
throw new ArgumentNullException("baseOutputStream");
}
if (baseOutputStream.CanWrite == false) {
throw new ArgumentException("Must support writing", "baseOutputStream");
}
if (deflater == null) {
throw new ArgumentNullException("deflater");
}
if (bufferSize <= 0) {
throw new ArgumentOutOfRangeException("bufferSize");
}
baseOutputStream_ = baseOutputStream;
buffer_ = new byte[bufferSize];
deflater_ = deflater;
}
#endregion
#region Public API
///
/// Finishes the stream by calling finish() on the deflater.
///
///
/// Not all input is deflated
///
public virtual void Finish() {
deflater_.Finish();
while (!deflater_.IsFinished) {
int len = deflater_.Deflate(buffer_, 0, buffer_.Length);
if (len <= 0) {
break;
}
if (keys != null) {
EncryptBlock(buffer_, 0, len);
}
baseOutputStream_.Write(buffer_, 0, len);
}
if (!deflater_.IsFinished) {
throw new Exception("Can't deflate all input?");
}
baseOutputStream_.Flush();
if (keys != null) {
keys = null;
}
}
///
/// Get/set flag indicating ownership of the underlying stream.
/// When the flag is true will close the underlying stream also.
///
public bool IsStreamOwner {
get { return isStreamOwner_; }
set { isStreamOwner_ = value; }
}
///
/// Allows client to determine if an entry can be patched after its added
///
public bool CanPatchEntries {
get {
return baseOutputStream_.CanSeek;
}
}
#endregion
#region Encryption
string password;
uint[] keys;
///
/// Get/set the password used for encryption.
///
/// When set to null or if the password is empty no encryption is performed
public string Password {
get {
return password;
}
set {
if ((value != null) && (value.Length == 0)) {
password = null;
} else {
password = value;
}
}
}
///
/// Encrypt a block of data
///
///
/// Data to encrypt. NOTE the original contents of the buffer are lost
///
///
/// Offset of first byte in buffer to encrypt
///
///
/// Number of bytes in buffer to encrypt
///
protected void EncryptBlock(byte[] buffer, int offset, int length) {
for (int i = offset; i < offset + length; ++i) {
byte oldbyte = buffer[i];
buffer[i] ^= EncryptByte();
UpdateKeys(oldbyte);
}
}
///
/// Encrypt a single byte
///
///
/// The encrypted value
///
protected byte EncryptByte() {
uint temp = ((keys[2] & 0xFFFF) | 2);
return (byte) ((temp * (temp ^ 1)) >> 8);
}
///
/// Update encryption keys
///
protected void UpdateKeys(byte ch) {
keys[0] = Crc32.ComputeCrc32(keys[0], ch);
keys[1] = keys[1] + (byte) keys[0];
keys[1] = keys[1] * 134775813 + 1;
keys[2] = Crc32.ComputeCrc32(keys[2], (byte) (keys[1] >> 24));
}
#endregion
#region Deflation Support
///
/// Deflates everything in the input buffers. This will call
/// def.deflate()
until all bytes from the input buffers
/// are processed.
///
protected void Deflate() {
while (!deflater_.IsNeedingInput) {
int deflateCount = deflater_.Deflate(buffer_, 0, buffer_.Length);
if (deflateCount <= 0) {
break;
}
if (keys != null) {
EncryptBlock(buffer_, 0, deflateCount);
}
baseOutputStream_.Write(buffer_, 0, deflateCount);
}
if (!deflater_.IsNeedingInput) {
throw new Exception("DeflaterOutputStream can't deflate all input?");
}
}
#endregion
#region Stream Overrides
///
/// Gets value indicating stream can be read from
///
public override bool CanRead {
get {
return false;
}
}
///
/// Gets a value indicating if seeking is supported for this stream
/// This property always returns false
///
public override bool CanSeek {
get {
return false;
}
}
///
/// Get value indicating if this stream supports writing
///
public override bool CanWrite {
get {
return baseOutputStream_.CanWrite;
}
}
///
/// Get current length of stream
///
public override long Length {
get {
return baseOutputStream_.Length;
}
}
///
/// Gets the current position within the stream.
///
/// Any attempt to set position
public override long Position {
get {
return baseOutputStream_.Position;
}
set {
throw new NotSupportedException("Position property not supported");
}
}
///
/// Sets the current position of this stream to the given value. Not supported by this class!
///
/// The offset relative to the to seek.
/// The to seek from.
/// The new position in the stream.
/// Any access
public override long Seek(long offset, SeekOrigin origin) {
throw new NotSupportedException("DeflaterOutputStream Seek not supported");
}
///
/// Sets the length of this stream to the given value. Not supported by this class!
///
/// The new stream length.
/// Any access
public override void SetLength(long value) {
throw new NotSupportedException("DeflaterOutputStream SetLength not supported");
}
///
/// Read a byte from stream advancing position by one
///
/// The byte read cast to an int. THe value is -1 if at the end of the stream.
/// Any access
public override int ReadByte() {
throw new NotSupportedException("DeflaterOutputStream ReadByte not supported");
}
///
/// Read a block of bytes from stream
///
/// The buffer to store read data in.
/// The offset to start storing at.
/// The maximum number of bytes to read.
/// The actual number of bytes read. Zero if end of stream is detected.
/// Any access
public override int Read(byte[] buffer, int offset, int count) {
throw new NotSupportedException("DeflaterOutputStream Read not supported");
}
///
/// Asynchronous reads are not supported a NotSupportedException is always thrown
///
/// The buffer to read into.
/// The offset to start storing data at.
/// The number of bytes to read
/// The async callback to use.
/// The state to use.
/// Returns an
/// Any access
public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state) {
throw new NotSupportedException("DeflaterOutputStream BeginRead not currently supported");
}
///
/// Asynchronous writes arent supported, a NotSupportedException is always thrown
///
/// The buffer to write.
/// The offset to begin writing at.
/// The number of bytes to write.
/// The to use.
/// The state object.
/// Returns an IAsyncResult.
/// Any access
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state) {
throw new NotSupportedException("BeginWrite is not supported");
}
///
/// Flushes the stream by calling Flush on the deflater and then
/// on the underlying stream. This ensures that all bytes are flushed.
///
public override void Flush() {
deflater_.Flush();
Deflate();
baseOutputStream_.Flush();
}
///
/// Calls and closes the underlying
/// stream when is true.
///
public override void Close() {
if (!isClosed_) {
isClosed_ = true;
try {
Finish();
keys = null;
} finally {
if (isStreamOwner_) {
baseOutputStream_.Close();
}
}
}
}
///
/// Writes a single byte to the compressed output stream.
///
///
/// The byte value.
///
public override void WriteByte(byte value) {
byte[] b = new byte[1];
b[0] = value;
Write(b, 0, 1);
}
///
/// Writes bytes from an array to the compressed stream.
///
///
/// The byte array
///
///
/// The offset into the byte array where to start.
///
///
/// The number of bytes to write.
///
public override void Write(byte[] buffer, int offset, int count) {
deflater_.SetInput(buffer, offset, count);
Deflate();
}
#endregion
#region Instance Fields
///
/// This buffer is used temporarily to retrieve the bytes from the
/// deflater and write them to the underlying output stream.
///
byte[] buffer_;
///
/// The deflater which is used to deflate the stream.
///
protected Deflater deflater_;
///
/// Base stream the deflater depends on.
///
protected Stream baseOutputStream_;
bool isClosed_;
bool isStreamOwner_ = true;
#endregion
}
}